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	<title>Comments on: Zen and the Art of Curated Experiences</title>
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	<link>http://virtualgoodsinsider.com/2008/04/06/zen-and-the-art-of-curated-experiences/</link>
	<description>Musings on the Virtual Goods Economy</description>
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		<title>By: Bob Welch</title>
		<link>http://virtualgoodsinsider.com/2008/04/06/zen-and-the-art-of-curated-experiences/#comment-155</link>
		<dc:creator><![CDATA[Bob Welch]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 20:52:21 +0000</pubDate>
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		<description><![CDATA[Great post - and right on target.]]></description>
		<content:encoded><![CDATA[<p>Great post &#8211; and right on target.</p>
]]></content:encoded>
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		<title>By: Links 2008-05-31 - Adam Crowe</title>
		<link>http://virtualgoodsinsider.com/2008/04/06/zen-and-the-art-of-curated-experiences/#comment-126</link>
		<dc:creator><![CDATA[Links 2008-05-31 - Adam Crowe]]></dc:creator>
		<pubDate>Sat, 31 May 2008 02:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://virtualgoodsinsider.wordpress.com/?p=45#comment-126</guid>
		<description><![CDATA[[...] Virtual Goods Insider &#8212; Zen and the Art of Curated Experiences &#8220;&#8230; curated experiences are a way to suggest goals to a user and guide that user to achieving those goals. When a virtual world’s users don’t have goals, wanderlust sets in and that world risks losing its hard won audience.&#8221;  experiencepoints design experience sharedexperience motivation goals gameplay gamemechanics virtualservices virtualgoods virtualworlds [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Virtual Goods Insider &#8212; Zen and the Art of Curated Experiences &#8220;&#8230; curated experiences are a way to suggest goals to a user and guide that user to achieving those goals. When a virtual world’s users don’t have goals, wanderlust sets in and that world risks losing its hard won audience.&#8221;  experiencepoints design experience sharedexperience motivation goals gameplay gamemechanics virtualservices virtualgoods virtualworlds [...]</p>
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		<title>By: Fun Link Friday &#187; Games News and Reviews &#187; Binary Joy</title>
		<link>http://virtualgoodsinsider.com/2008/04/06/zen-and-the-art-of-curated-experiences/#comment-92</link>
		<dc:creator><![CDATA[Fun Link Friday &#187; Games News and Reviews &#187; Binary Joy]]></dc:creator>
		<pubDate>Fri, 11 Apr 2008 11:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://virtualgoodsinsider.wordpress.com/?p=45#comment-92</guid>
		<description><![CDATA[[...] Zen and the Art of Curated Experiences [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Zen and the Art of Curated Experiences [...]</p>
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		<title>By: Game Tycoon&#187;Blog Archive &#187; Articles of Interest</title>
		<link>http://virtualgoodsinsider.com/2008/04/06/zen-and-the-art-of-curated-experiences/#comment-88</link>
		<dc:creator><![CDATA[Game Tycoon&#187;Blog Archive &#187; Articles of Interest]]></dc:creator>
		<pubDate>Mon, 07 Apr 2008 03:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://virtualgoodsinsider.wordpress.com/?p=45#comment-88</guid>
		<description><![CDATA[[...] research indicating that people seek more game-like (or perhaps &#8220;curated&#8221;) experiences in the virtual worlds they [...]]]></description>
		<content:encoded><![CDATA[<p>[...] research indicating that people seek more game-like (or perhaps &#8220;curated&#8221;) experiences in the virtual worlds they [...]</p>
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