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	<title>Comments on: VentureBeat on Virtual Goods in Facebook Apps</title>
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	<link>http://virtualgoodsinsider.com/2008/07/23/venturebeat-on-virtual-goods-in-facebook-apps/</link>
	<description>Musings on the Virtual Goods Economy</description>
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		<title>By: Mom of Three</title>
		<link>http://virtualgoodsinsider.com/2008/07/23/venturebeat-on-virtual-goods-in-facebook-apps/#comment-141</link>
		<dc:creator><![CDATA[Mom of Three]]></dc:creator>
		<pubDate>Sat, 09 Aug 2008 06:04:33 +0000</pubDate>
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		<description><![CDATA[As a mom of three, we have over 50 Webkinz strewn here and there, but they are seldom played with. The online versions, however, are absolutely interacted with. The physical ones come into play when there&#039;s a birthday or they might go and visit the Webkinz of the friend across the street. What I don&#039;t think you realize is how many parents have climbed on board. Initially, under the impetus to &quot;earn points for the children.&quot; However, many now have bigger, grander Webkinz homes than their progeny, and are as enthusiastic as their children when new pets arrive and old ones are retired! This is partially due to the high quality of the gaming, however. The games are challenging to all age levels. But the online activities are also fun, even for the jaded middle aged mom.]]></description>
		<content:encoded><![CDATA[<p>As a mom of three, we have over 50 Webkinz strewn here and there, but they are seldom played with. The online versions, however, are absolutely interacted with. The physical ones come into play when there&#8217;s a birthday or they might go and visit the Webkinz of the friend across the street. What I don&#8217;t think you realize is how many parents have climbed on board. Initially, under the impetus to &#8220;earn points for the children.&#8221; However, many now have bigger, grander Webkinz homes than their progeny, and are as enthusiastic as their children when new pets arrive and old ones are retired! This is partially due to the high quality of the gaming, however. The games are challenging to all age levels. But the online activities are also fun, even for the jaded middle aged mom.</p>
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		<title>By: Out to Pasture &#187; Blog Archive &#187; VentureBeat: virtual goods business model</title>
		<link>http://virtualgoodsinsider.com/2008/07/23/venturebeat-on-virtual-goods-in-facebook-apps/#comment-134</link>
		<dc:creator><![CDATA[Out to Pasture &#187; Blog Archive &#187; VentureBeat: virtual goods business model]]></dc:creator>
		<pubDate>Wed, 23 Jul 2008 14:47:48 +0000</pubDate>
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		<description><![CDATA[[...] Ravi Mehta of Viximo has some more interesting thoughts on the topic at Virtual Goods Insider. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Ravi Mehta of Viximo has some more interesting thoughts on the topic at Virtual Goods Insider. [...]</p>
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